Regression Games

Automate game testing with AI agents that mimic real player behavior

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Regression Games

Target Audience

  • Unity game developers
  • Game QA engineers
  • Indie game studios
  • Live operations teams

Hashtags

#AIAgents#QAAutomation#UnityDev#GameTesting#ChaosTesting

Overview

Regression Games helps game developers automate quality assurance using AI-powered agents that playtest Unity games like humans. It combines smart recording, computer vision, and chaos testing to find bugs before players do. The platform captures detailed game state data to help teams fix issues faster and reduce manual testing time.

Key Features

1

Smart Recording

Quickly create tests by recording gameplay actions

2

Bot Sequences

Combine scripted code and AI behaviors for complex tests

3

Chaos Testing

Discover unexpected bugs through automated exploration

4

OCR Integration

Read in-game text for UI validation testing

5

State Analysis

Capture game data, logs, and performance metrics

Use Cases

🤖

Automate Unity game QA processes

🔍

Discover edge-case bugs through chaos testing

📊

Capture gameplay metrics for performance analysis

🔄

Maintain test scripts across game updates

Pros & Cons

Pros

  • AI agents simulate realistic player behavior
  • Combines multiple testing approaches in one platform
  • Automatically captures contextual debug data
  • Specifically built for Unity game engine

Cons

  • Primarily focused on Unity (limited engine support)
  • Requires some technical knowledge for advanced features

Frequently Asked Questions

Can I use Regression Games without coding experience?

Yes, the Smart Recording and OCR features allow test creation through gameplay recording and UI analysis

Does it support testing for non-Unity games?

The platform is specifically built for Unity game engine testing

How does chaos testing work?

Exploratory bots automatically stress-test your game to find unexpected issues

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