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Bitpart AI

Populates living game worlds in minutes

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Bitpart AI provides a game development SDK that uses multi-agent AI to populate living game worlds. The SDK includes a library of Archetypes — pre-built non-player characters (NPCs) with actions, animations, and dialogue — and Aesop, an AI Director that orchestrates dynamic interactions and conversations between NPCs and players.

Key Features

  • Archetypes: Fully functional NPCs that are customizable with authoring tools. Examples include Barkeep, Blacksmith, and Farmer.
  • Aesop AI Director: Multi-agent planning for dynamic conversations, prop interactions, and object/social awareness.
  • Cross-platform support: Works with Unreal Engine, Unity, and Roblox.

Who It’s For

Game developers and studios looking to quickly populate interactive worlds with intelligent NPCs.

Current Status

The SDK is in Alpha release, available on Fab. The scope will grow over time, with iterative releases of more functionality, authoring tools, actions, and Archetypes.

Key Benefits

  • Populates game worlds quickly with pre-built NPCs
  • Multi-agent AI for dynamic interactions
  • Cross-platform support (Unreal Engine, Unity, Roblox)
  • Pre-built Archetypes with actions, animations, and dialogue
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