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Hypothetic

Streamline 3D asset management and collaborative creation with AI assistance

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Hypothetic

Target Audience

  • 3D Artists/Animators
  • Game Development Studios
  • Creative Team Leads
  • LiveOps Content Producers

Hashtags

#GameDevTools#AICollaboration#ProceduralGeneration#3DWorkflow#3DManagement

Overview

Hypothetic helps 3D artists and teams manage complex projects through AI-powered organization and collaboration tools. Its Hydrogen system automatically links files and lets you search assets using natural language or images. The Factory feature helps generate procedural 3D content collections while maintaining creative control.

Key Features

1

Multimodal Search

Find assets using text, images, or 3D files instead of filenames

2

Auto-Organization

AI automatically links materials, textures, and file dependencies

3

Non-Destructive Collections

Organize assets across multiple virtual folders without duplication

4

Real-Time Collaboration

Comment directly on assets and maintain version history

5

Procedural Generation

AI-assisted 3D asset variation creation with quality control

Use Cases

🕵️♂️

Find misplaced 3D/2D assets using natural language

🧹

Automatically organize messy file dependencies

👥

Collaborate on 3D animations with in-asset comments

Generate hundreds of 3D asset variations in real-time

🔐

Manage permissions for teams/projects/collections

Pros & Cons

Pros

  • Eliminates manual file organization through AI
  • Maintains creative control while scaling production
  • SOC-2 compliant with full user data ownership
  • Web-based platform accessible from anywhere

Cons

  • Factory procedural generator still in beta
  • Primarily focused on game industry workflows
  • Requires adapting existing folder structures

Frequently Asked Questions

Who owns the rights to content created on Hypothetic?

100% of created content belongs to users - platform never trains on your data

How does Factory maintain creative control?

Artists set rules/rarity parameters and manually approve AI-generated variations

Can I use existing folder structures?

Yes - collections work as virtual layers over existing directories

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