Motorica is a motion synthesis platform for game animation. It helps animators generate responsive, grounded character motion from real mocap data using proprietary generative models. The platform provides motion control and style control, allowing direct manipulation of root motion and character expression. Motorica can generate full-coverage motion matching datasets in minutes, enabling faster iteration. The tool integrates with Unreal Engine, Unity, Maya, Blender, Godot, and other software. The founding team includes ML researchers who pioneered deep learning in 3D animation synthesis, with years of SIGGRAPH-published research. Motorica uses one of the world's largest fully licensed mocap databases for ethical data provenance.
Key Features
- Human Performance: Believable motion synthesized from real mocap data.
- Natural Reactivity: Diverse, responsive movement with seamless transitions.
- Grounded: Solid foot contacts and natural weight shifts.
- Scalable: Bring worlds to life with more variety.
- Motion Control: Precisely control root motion for gameplay systems.
- Style Control: Direct character expression with provided styles or custom mocap data.
- Motion Matching in Minutes: Generate bespoke datasets for motion matching systems quickly.
Who It's For
Game animation teams, character animators, and studios working on AAA-quality characters.
Key Benefits
- Believable motion synthesized from real mocap data
- Full creative control with motion and style controls
- Generates motion matching datasets in days instead of months
- Integrates with Unreal Engine, Unity, Maya, Blender, Godot