Getgud is a gameplay observability platform that replays every session, analyzes player behavior, and detects toxic actions to help game studios improve player experience and retention. It provides a unified view of in-game actions across systems, sessions, and players.
Key Features
- Session Replay: Replay entire matches with full visibility into player movement, map interactions, and events.
- Cheat & Toxicity Detection: Automated detection of cheats (aimbots, wallhacks, speedhacks) and toxic behaviors (griefing, team killing, smurfing) with adjustable tolerance levels.
- AI Chat Moderation: LLM-powered multilingual chat analysis to identify toxic chat over time, enabling automatic flagging or actions.
- Rule Automation: Define player cohorts and actions (ban, promote, notify) that execute automatically based on schedules and conditions.
- Player Reporting: Centralized, queryable report handling with full context for review and action.
- Data Control: Granular filters to decide which matches to stream, analyze, and store based on maps, modes, player attributes, and more.
- Personalized Campaigns: Leverage behavior insights to craft targeted engagement campaigns and segmentation.
Who It’s For
Getgud is designed for game studios, serving LiveOps, QA, game design, and balance teams for both multiplayer and single-player games across platforms.
Key Benefits
- Comprehensive session replay and player behavior analytics
- Automated cheat and toxicity detection across multiple types
- AI-powered multilingual chat moderation
- Flexible rule engine for automated actions and player segmentation